The Soldier is shocked for 29hp, not quite as good as the last time Bonnie got the drop on one of these guys, but not bad at all.
These hounds are quick, though (I put in a stand in that matches their init). Hound 2 uses itās move action to disengage from the machine, and then uses itās standard action to move toward the door.
Colemanās next action seems obvious, so Iāll ask a question he will probably want the answer to ā is Hound 1 (currently getting wound up in the machine) a valid target for a Cleave if Coleman hits Hound 2 with his attack?
(I was offered permission to roll for him and am happy to do so if youāre about to be away for awhile, so we can keep things moving. Otherwise, happy to wait for the Dwarf himself.)
Iām watching the Mads tonight, preshow is staring up now. So I will be away for a few hours. If he hasnāt posted by then, I am fine with you running his turn as he requested.
Any ticket gets you download rights to the show. Itās something I should do more often myself, but I always forget to, because I know Iāll be working when theyāre live, so in my head itās a conflict. Despite what I just said about the download rights.
Your problem was trying to lay the blame elsewhere before you ever started, that never ends well. At least you didnāt roll a nat 1.
Coleman isnāt quite feeling himself as he takes a powerful swing at the hound, and misses.
@Vader it is the Soldierās turn, but since he delayed his action, LA has the option to move. Let me know if you want to jump in while I am preparing the soldierās turnā¦