Mystery Science Pathfinder 3k Act IV - The Amazing, Colossal Play by Post Campaign

They’re horrible, almost as bad as “Fish-lipped guy” from The Band that Played California Lady!

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CALENDAR OF EVENTS

Act I:

Summary
Moonday, Pharast 27, 4723: Original Five (Bonnie, Coleman, Johnny, LA, & Mart) party members arrive in Telhain
Toliday, Pharast 28 Tower cracked, Imbrex killed by summoned devil. Party meets & recruits Torgo
Wealday, Pharast 29 Party encounters Rose for the first time & gains L2
Oathday, Pharast 30 Alegwynne introduces herself to the party at the Devil’s Rest & is befriended
Fireday, Pharast 31 Party enters the Temple beneath the Tower, encounters undead & repairs Branadir
Starday, Gozran 1 Party meets Silver Warden Garris for the first time
Wealday, Gozran 5 Medio joins the party, now L3. Party defeats a Greater Shadow & destroys the Lich’s soul cage. Inquisitors arrive in Telhain; party meets Nevil and “Petreia” for the first time. Raegar Bloodforge arrives in Telhain.
((1st Oppara caravan))
Oathday, Gozran 6 Party defeats a giant beetle wrecking up Shalecrown Farm; party encounters a Bearded Devil while checking out devil-altar rumors for Alegwynne. Razahl & Tadeo arrive in Telhain. Party meets Zeclas for the first time.
((Cassomir caravan))
Fireday, Gozran 7 (Currentseve) Party stakes out Telhain to uncover Rozaceal’s revived cult & becomes known to many Telhain locals
Starday, Gozran 8 Nevil & Zeclas disobey “Petreia” and side with the party; the party camps out overnight & hides Nevil, they are now L4.
Sunday, Gozran 9 The Battle of Telhain, Dory swears fealty to Bonnie at the Rest.
((Maheto caravan))
- END OF ACT I.

Act II:

Summary
Moonday, Gozran 10 Dory joins the party; Drow Magus Decena X’ryc defeated, Shepherd’s Pie dinner; Medio fails to learn Invisibility (can recheck on G 17th)
Toliday, Gozran 11 Gwyn meets Dory, brews protection potions for the party; Medio fails to learn Bull’s Strength & Grease (can recheck on G 18th)
((Yanmass caravan))
Wealday, Gozran 12 Party defeats a Clockwork Overseer, gains L5. Gwyn & Dory pledge their hearts to each other; Medio fails to learn Fox’s Cunning & True Sight (can recheck on G 19th)
Oathday, Gozran 13 Bonnie learns her first L3 spells, and looks at a house to rent
Fireday, Gozran 14 Victory over the Conclave (for now)! Party encounters Laele Mizzryn and Big Dig. Some new wrinkles in the overall plot are uncovered. Sheriff Thornburrow returns to Telhain with bad news about a jailbreak and offers the party an opportunity: stop the Red Hand once and for all! Bonnie signs a lease and the party begins moving into a new home. – END OF ACT II.

Act III:

Summary
Starday, Gozran 15 (Taxfest) The party sends a detachment to Varima Keep. Clues about devils are confirmed. At the Keep, the party meets Osirion merchants Azikias and Ilya and Mart receives a gift. Eddie the Smile introduces himself to Johnny on behalf of the Guild; Johnny delivers a package to Sly Sylvias in exchange for information (and gold.) Medio crafts his first Wondrous Item!
Sunday, Gozran 16 Alegwynne brings Brutus the Badger to meet the party and lead them to the Red Hand Gang’s hideout, then leaves for a work trip. The party locates the hideout and defeats the gang; Abel ‘the Fang’ escapes, while Jerry and Mads are allowed to leave after helping in the fight. Dory has a vision during the fight and displays some alarming (but very useful) fiendish gifts. These help the party banish three devils, but also attract the attention of the most powerful fiend yet… Advodaza. Laele Mizzryn joins the party, having been rescued from captivity by them a second time. The party has gained L6 after the battle with the bandits and devils.
Moonday, Gozran 17 Johnny Law bids the party farewell for now, leaving on a secret mission and taking his share of their loot with him. Medio learns Invisibility on his 2nd try, and crafts another Wondrous Item! Bonnie learns to Fly, and has fun zooming around town with Torgo. Dory does a lot of shopping and introduces Laele around town, trying to bond with her. Coleman and Frog go looking for bats; Mart gets a shave and a trim; LA makes water (the holy kind) and buys some Starknives. Consulting with Razahl and Tadeo, the party learns (a little) more about “Advodaza” – rather than a name, it is a term used for devils that serve and assist fiends striving to rise in power. The party gets dressed in their finest to attend a ceremony at the Temple of Aroden. The whole town is very happy to see their Heroes!
Toliday, Gozran 18 The party re-enters the Tower and battles their way through L6, defeating evil torture-robot Murderball and several new and dangerous Clockworks. Dr. Fizzkettle is liberated from the Conclave and is very grateful to the party, later providing much valuable information for their next trip to the Tower. Laele is very grateful “Fizzy” is safe also. Mart receives a suspicious message from Oppara claiming the Doctor has been home for weeks; the party suspects a plot against him. He will Teleport home to Absalom in Laele’s company to investigate tomorrow. Alegwynne returns, bringing the silent but very wise Thong with her; through sign, he reveals hints of Dory’s purpose and offers her enlightenment and spiritual healing, which she gladly accepts. Lord Aurenas Demetrias and his (adorable) middle son Luccio arrive in Telhain and pay a generous bounty for Red Hand et al. Both are intrigued by the party and would like to speak with them further later, and introduce them to the Baron. And, at long last, the party moves into their new home!
((2nd Oppara caravan))
Wealday, Gozran 19 As Laele and Fizzy are just about to depart, the party is ambushed at the Devil’s Rest! Six Automaton Stalkers teleport in and almost recapture Fizzy, who thinks they tracked him physically from the Tower. Thanks to Branim and Raegar’s help, he and Laele escape as planned, with Laele promising to return to update the party on what they discover in Absalom. Medio makes another Wondrous Item, Bonnie makes a Continual Flame staff for the house and both learn new spells. Mart spends the day researching several topics of interest. Dory visits the neighbors and shops, after training with Thong and playing games with Torgo. -END OF ACT III.

Act IV, now in progress:

Oathday, Gozran 20

After Bonnie starts the day by copying Haste, she, Mart, and Coleman visit the Library in the Tower to research extraplanar matters; Dory tags along for security and cleanup duty. Frog has gained two levels in two days; now a L4 Ranger, he shows off his first spell: Returning Weapon.

Dory stops by the Temple of Aroden, with LA in tow, and clears the air with Brother Lito and Wardens Garris and Samalion, also introducing herself to “the twins,” Wardens Ambriel and Barbiel Adrol’el Ellmishiel. The latter seem OK but understandably do not like hearing Dory had a devil in her head. Brother Lito and Warden Garris visit the house later to look at Red Hand’s maps. Medio makes another Wondrous Item and scribes a scroll, Bonnie learns new spells.

Coleman treats the party to breakfast-for-dinner, to thank Dory for buying him a keg of Dwarven Stout. And to wrap up the evening, Mart plays a packed house at the Rest while LA demonstrates his piano skills at last! Mart buys a lot of drinks with the proceeds and scans the crowd for devil cultists - he doesn’t find any.
((Cassomir caravan))
Fireday, Gozran 21

:star::star::star:
- TODAY -
:star::star::star:
:moneybag: Rent (750 gp) was paid for the party’s first month in the house!

:scroll: Bonnie and Medio swap spell books for a copy session - she wants Spider Climb and he wants Cat’s Grace. Then Bonnie buys a scroll of Fireball and learns that one too. Medio scribes a couple scrolls (Create Pit and Glitterdust), and buys an ounce of Sovereign Glue. Bonnie also helps get the rest of the group organized for their mission, accounting for everything they’re taking with them. Our Wizards are as prepared as they can be for tomorrow.

Mart spends his day doing Bard stuff and talks philosophy with Frog and Cuthbert, then plays another great show at the bar and keeps his tips this time. Dory enjoys a lovely morning taking a nice walk around town, distributing free smiles to everyone she meets, then cozies up to Alegwynne in the evening. She will need the strength of a full heart to face the strange and difficult tasks ahead.
Starday, Gozran 22 :crossed_swords: The party is scheduled to return to the Tower and invade the Forge.
Sunday, Gozran 23 :shield: Dory’s mithral shield +2 will be ready for pickup!

Future events…

+3 days - On or around Moonday, Gozran 24th , Dunholme & Sons should deliver 6 wardrobes to the rental house.

+24 days - On or around Moonday, Desnus 15th , the Sand Rose should be back in port.
Rent for Carrot the Pony’s stall space and fodder (15 gp) is due.

+30 days - On Sunday, Desnus 21st , rent for the party’s new home (750 gp) is due.

+83 days - On or around Fireday, Erastus 14th , Branim’s new experimental mead should be ready.

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Is there a version of Unseen Servant that can give you verbal reminders? “Time to invade the Forge. By the way, Amazon.com is having a sale on male slaves and chainmail bikinis. Would you like to hear details?”

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That sounds like a Magic Mouth job to me.

One casting per reminder, permanent until discharged. :white_check_mark:

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With all the old business noted and logged, I think we’re ready to press on!

@TheHippy

The Library tour group seems to be finished researching and ready for lunch, and Mart has listened at the door super-duper hard and heard nothing, so without further objection, we’ll open the big L3 door and head back to town to finish off our other Oathday business.

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There are no surprises waiting for you behind the Stone Temple door. The party is free to Creep out and return to town…

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Great rainy day song!

@TheHippy

Dory leads the merry band home and drops off the crate of 36 longswords and 72 shortswords (all MW) that are to be donated to the militia. She will put it in the Sparring Room, which seems to be the temporary home of all non-magic militia-donation gear per @AndrewCrossett Bonnie’s wishes.

Then off to the Rest for lunch and to dry off her cloak by the fire.

Once that’s done, she leaves Bonnie in Torgo’s care and sets off to the Temple of Aroden, to speak with Brother Lito and Warden Garris. Are they both there?

@CleverPete @EBK @Spotty_Boots @Vader

We’re open for new business on Oathday afternoon (our 2nd of 3 planned “down days”) if you have any.

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Medio will scribe a scroll of Arrow Eruption, which should take 2 hours.

100gp for four units of Universal Solvent crafted this morning. 100gp for the scroll.

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Bonnie has gone through her notes and made a list of all the spells she would like to learn (including the 4th level ones, when/if we get there.) She has divided them into “higher priority” and “lower priority” categories. Ones we have available in our books or scrolls are marked with an asterisk.

1ST LEVEL:
Priority:

Alarm
Celestial Healing

Lower Priority:
Ant Haul*
Charm Person* (opposed school)
Detect Charm
Enlarge Person*
Instant Portrait
Mage’s Perusal
Memorize Page
Mindlink
Obscuring Mist
Peace Bond
Reduce Person*
Skim
Sleep (opposed school)
Snowball
Stone Shield
Unseen Servant*
Web Bolt

2nd LEVEL:
Priority:

Commune With Birds
Locate Portal
Make Whole*
Retrieve Item
Spider Climb*

Lower Priority:
Aggressive Thundercloud
Burning Arc
Communal Ant Haul*
Darkness*
Detect Thoughts
Hypnotic Pattern*
Locate Object
Scorching Ray
See Invisibility*
Share Language
Whispering Wind

3rd LEVEL:
Priority:

Protection from Energy
Swipe
Tongues
Fireball
Shrink Item*

Lower Priority:
Blacklight
Communal Protection from Arrows
Gentle Repose (opposed school)
Hallucinatory Decor
Halt Undead (opposed school)
Hold Person (opposed school)
Invisibility Sphere
Magic Circle Against Evil
Nondetection
Revelation
Slow
Touch Injection
Water Breathing*
Wind Wall

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I think this afternoon she will try to learn and copy Make Whole, from the library spellbook. Should only take 3 hours.

DC17.

8 + 13 = 21.

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After exiting from the level we will re-lock the stairway door behind us.

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Once Bonnie learns Illusory Wall next level that door will be less of a worry.

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I can just see poor Bonnie yesterday morning, tears in her eyes as she flipped through a 1,000-page spellbook and knowing she only had time for one…

I Need More Time Netflix GIF by Cyberpunk: Edgerunners

Does Charm Person need to be marked as an opposed school on this list? It’s both Enchantment and Necromancy Bonnie has trouble with, right?

I think Sleep is also Enchantment. Or does that not matter with L1-L2 spells?

Also, Shrink Item definitely needs to be marked with a star - we’ve got 3 copies of that scroll now.

“My lady, these tapestries you have asked us to hang in the parlor are most strangely colored!”

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Yes, they are both there, along with Warden Samalion, and two other silver wardens with whom you are not familiar. Warden Samalion appears to have been convalescing, as he is dressed lightly in comfortable clothes, whereas the other three wardens seem to be freshly out of the weather, with raindrops still clinging to their cloaks. All five men are gathered around a map of the forest that is decorated with numerous marks and shadings from pencils of various colors.

Brother Lito is busy adding new details to the map as Dory (and whoever is with her) walk(s) in. He looks up at her, “Oh, hello Dory, we were just going over the Wardens patrol routes to see what we might be missing. There is much land to cover, and not nearly enough Wardens to patrol it all.”

“I fear we are missing much.” Garris says, “Every loss is dear to our number, and cannot be replaced without years of training.” He glances compassionately at Samalion. “However, we must make do with what we have. We are glad to have your aid in keeping eyes on Telhain, and the tower. Speaking of the Tower, what news have you?”

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@TheHippy
Dory greets all present with a brilliant smile and a bow, adding a wink for Warden Samalion.

"Hail and well met, gentlemen. I see I find you hard at work – I am reluctant to interrupt you with personal business, but methinks 'twill not take too much of your time. As it happens, part of my tale concerns the latest news from the Tower, so haply I will not be too much of a distraction.

“I had envisioned a slightly more private conversation with the Brother and Warden Garris, but the Silver Wardens are friends and allies, and I do not mind speaking freely before any sworn to their banner. 'Tis an honor to meet you, Wardens – I am named Doryen Hawmoon, but pray call me Dory, an it please you. How are you called?”

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“Very well, thank you,” says one of the wardens as tiny hearts swirl around his head.

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@Vader

Does LA want to come along for Dory’s info-dump? She’s in a secret-telling mood, and will be unlikely to know what he would prefer we keep under wraps.

We’ve been pretty straight with Lito and the Wardens so far, except for Dory – which is what she’s there to fix. She’s inclined to give them the whole story as she knows it, and trust them to decide who should and shouldn’t be told the details.

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Sure, as the “official” go-between for the party and Lito/the Wardens, I’m sure Dory mentioned going over there and sharing info, so LA can tag along.

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OK, so we’ll assume he will be able to give her a signal if she’s over-sharing, and she will edit her remarks accordingly.

Other than “this devil problem we’ve got is way more serious than we’ve previously confirmed,” most of what she’ll have to say concerns her own role and what she’s learned from Thong. And she already told the Sheriff about her weird memory stuff, and the Lord Steward knows about the devils and probably has Thornburrow’s report on Dory too, so the info is out there.

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She’s free to tell them as much as she wants too about her past (or lack thereof). As the two of them walk over to the temple, LA will caution to be careful what/how much she says about her possession in the Red Hand hideout, lest they get the wrong idea about her current state. Though LA can attest that she has been “checked” since then and has shown no sign of a fiendish presence.

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